As Lead UX/UI Designer at Holmgard Games, I was responsible for building the interface UX/UI design of Project L.3.3.T. — a hardcore first-person PvEvP tactical extraction shooter for PC (Unreal Engine 5)
• Create Interface Style from the ground up
• Designed and implemented the entire UX/UI system, including HUD, menus, and inventory
• Led interface development, integration, and QA support in close collaboration with engineers
• Shared UX/UI expertise across the team and mentored junior UX/UI and Graphic designers
• Ensured the visual and interactive design aligned with the game’s tone, mechanics, and pacing
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Dive into L.3.3.T.,
Step into the shoes of an elite L.3.3.T. agency mercenary and engage in high-stakes battles against NPCs and rival players for precious loot in an alien-tech-altered world. Risk all your gear to collect, secure, and extract Artifacts in this hostile, Anomalies-filled environment, and be prepared to lose it all if you die during the expedition.
Project L33T Gameplay (PC UHD) [4K60FPS]